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_posts/2017-04-06-opensettlersii-3.md
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ID: 95
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post_title: 'OpenSettlersII #3'
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author: dreat
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post_excerpt: ""
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layout: post
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permalink: >
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http://dreat.info/2017/04/06/opensettlersii-3/
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published: true
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post_date: 2017-04-06 07:00:19
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<a href="https://github.com/Dreat/OpenSettlersII/commit/1d645945893f63fe8e6c0f29ef9f35c6e645130e">As always, commit to look at!</a>
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Today even smaller changes as I had little to no time, but at least moving slowly forward.
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I added encoding of long frames. I did the same thing as in decoding, pattern match on flags and then construct proper binary data.
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In tests file I added 2 tests for long frames and changed body: property in input to be binary as well. I think it's starting to be a good time to introduce some struct for my frames, but I will worry about this later. I'm also not happy with return values - they should be more "elixiry", so next step will be worrying about this (with some explanation what does it mean).
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As I dislike post trailers - <a href="http://www.erlang-factory.com/rome2017#home">I'm going to Erlang Factory Lite</a> tomorrow. I will try to write down as much as possible and make a interesting review next week, so stay tuned!
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