Changes assets to own
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4 changed files with 6 additions and 8 deletions
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public/assets/img/boom.png
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public/assets/img/boom.png
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After Width: | Height: | Size: 596 KiB |
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public/assets/img/nebula10.png
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public/assets/img/nebula10.png
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After Width: | Height: | Size: 2.9 MiB |
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public/assets/img/phaser3-logo.png
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public/assets/img/phaser3-logo.png
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After Width: | Height: | Size: 4.9 KiB |
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@ -9,23 +9,21 @@ export default class HelloWorldScene extends Phaser.Scene
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preload()
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{
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this.load.setBaseURL('http://labs.phaser.io')
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this.load.image('sky', 'assets/skies/space3.png')
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this.load.image('logo', 'assets/sprites/phaser3-logo.png')
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this.load.image('red', 'assets/particles/red.png')
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this.load.image('sky', 'assets/img/nebula10.png')
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this.load.image('logo', 'assets/img/phaser3-logo.png')
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this.load.spritesheet('particles', 'assets/img/boom.png', { frameWidth: 960/5, frameHeight: 1344/7 })
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}
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create()
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{
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this.add.image(400, 300, 'sky')
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const particles = this.add.particles('red')
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const particles = this.add.particles('particles', 21)
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const emitter = particles.createEmitter({
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speed: 100,
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speed: 300,
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scale: { start: 1, end: 0 },
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blendMode: 'ADD'
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blendMode: 'ADD',
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})
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const logo = this.physics.add.image(400, 100, 'logo')
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