From 7250f7f29b2b313b16d28112033bd54b910d9d6a Mon Sep 17 00:00:00 2001 From: KGrzeg Date: Sun, 17 Oct 2021 18:06:51 +0200 Subject: [PATCH] Set font to Verdana --- src/scenes/GameOverScene.ts | 4 ++-- src/scenes/PlayScene.ts | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/scenes/GameOverScene.ts b/src/scenes/GameOverScene.ts index e831803..6d249c9 100644 --- a/src/scenes/GameOverScene.ts +++ b/src/scenes/GameOverScene.ts @@ -21,7 +21,7 @@ export default class PlayScene extends Phaser.Scene { this.cameras.main.centerX, this.cameras.main.centerY - 100, "KONIEC GRY", { - font: '64px Arial', + font: '64px Verdana', }).setOrigin(0.5, 0.5) const rank = 0 @@ -35,7 +35,7 @@ export default class PlayScene extends Phaser.Scene { "Poziom: " + lvl, "Czas Gry: " + time + 's', ], { - font: '32px Arial', + font: '32px Verdana', align: 'center', color: 'cyan' }).setOrigin(0.5, 0.5) diff --git a/src/scenes/PlayScene.ts b/src/scenes/PlayScene.ts index 7eca801..5d28020 100644 --- a/src/scenes/PlayScene.ts +++ b/src/scenes/PlayScene.ts @@ -48,7 +48,7 @@ export default class PlayScene extends Phaser.Scene { this.asteroids = this.add.group() this.player = new Ship(this) this.progressLabel = this.add.text(5, 5, "", { - font: '32px Arial', + font: '32px Verdana', color: 'cyan' }) this.progressLabel.setDepth(1)