diff --git a/src/index.html b/src/index.html
index e013906..a4223e3 100644
--- a/src/index.html
+++ b/src/index.html
@@ -1,8 +1,11 @@
-
- Phaser3 + Parceljs Template
-
-
-
-
+
+
+ Miner
+
+
+
+
+
+
diff --git a/src/main.ts b/src/main.ts
index d8ab4a3..56f504c 100644
--- a/src/main.ts
+++ b/src/main.ts
@@ -1,6 +1,6 @@
import Phaser from 'phaser'
-import HelloWorldScene from './scenes/HelloWorldScene'
+import DefaultScene from './scenes/DefaultScene'
const config: Phaser.Types.Core.GameConfig = {
type: Phaser.AUTO,
@@ -12,7 +12,7 @@ const config: Phaser.Types.Core.GameConfig = {
gravity: { y: 200 }
}
},
- scene: [HelloWorldScene]
+ scene: [DefaultScene]
}
export default new Phaser.Game(config)
diff --git a/src/scenes/HelloWorldScene.ts b/src/scenes/DefaultScene.ts
similarity index 78%
rename from src/scenes/HelloWorldScene.ts
rename to src/scenes/DefaultScene.ts
index 5559525..2d503d6 100644
--- a/src/scenes/HelloWorldScene.ts
+++ b/src/scenes/DefaultScene.ts
@@ -1,21 +1,17 @@
import Phaser from 'phaser'
-export default class HelloWorldScene extends Phaser.Scene
-{
- constructor()
- {
- super('hello-world')
- }
-
- preload()
- {
- this.load.image('sky', 'assets/img/nebula10.png')
- this.load.image('logo', 'assets/img/phaser3-logo.png')
- this.load.spritesheet('particles', 'assets/img/boom.png', { frameWidth: 960/5, frameHeight: 1344/7 })
+export default class DefaultScene extends Phaser.Scene {
+ constructor() {
+ super('hello-world')
}
- create()
- {
+ preload() {
+ this.load.image('sky', 'assets/img/nebula10.png')
+ this.load.image('logo', 'assets/img/phaser3-logo.png')
+ this.load.spritesheet('particles', 'assets/img/boom.png', { frameWidth: 192, frameHeight: 192 })
+ }
+
+ create() {
this.add.image(400, 300, 'sky')
const particles = this.add.particles('particles', 21)